Patch Notes - Build 8 (Demo version 0.1.2)


Patch version 0.1.2 for the demo is here! In this patch we mitigated some of the design challenges a lot of players met which increased the difficulty while not really contributing to the challenge we aim to provide.

  • Removed two from the six stars from the Star Memo Puzzle at the beginning of the game.
  • Moved "Crimson Feather" artifact after the hidden tentacles platforming challenge to be visible from outside the challenge.
  • Removed the Dark Crawler between the tentacles from the first room the shooters appear.
  • Moved the ceiling tentacles a bit up in the platforming challenge after the plasma enemies trap to interfere less with the player's jump. Also, removed the Dark Crawler before the shooter in the same scene.
  • Increased the attack activation range of some tentacles on the right hand side of the great statue room to make jump timing possible.
  • Removed the falling stone from the downwards platforming challenge as the platform bellow should be a safe place to time the next jump. Also, decreased the amount/difficulty of the randomly generated enemies immediately after and adjusted the position of some tentacles interfering with the player's jump.
  • In the scene bouncing mushrooms first ever appear, the ground door is now closed when re-entering the scene with the door challenge passed as a lot of times the player would fall unintentionally.
  • Bug fix for wide screen users - In the cinematic where the astral weapon is acquired the black overlay should now cover the whole screen independently of its size.

Thanks for playing!

Files

Astra: Fading Stars Demo 795 MB
Version 8 Jul 23, 2021
Astra: Fading Stars Demo 796 MB
Version 8 Jul 23, 2021
Astra: Fading Stars Demo 807 MB
Version 8 Jul 23, 2021

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