Demo Release Notes - Build 10 (Demo version 0.2.1)
Hello everyone!
About a year has passed since our last game update but... here we are! We're excited to announce the 0.2 release of the Astra: Fading Stars demo on itch.io which includes all the latest graphic/animation updates from our development builds.
For a quick (under 1 minute) look on the generic game progress check out our new trailer below 👀
Kilo has also started a devblog on the game, a highly recommended watch for anyone who wants a sneak peak into the past & future of the game:
Now... to the new demo, the most notable differences you'll notice if you've tried our previous version from last year are:
- Rearranged and removed some cave areas making navigation easier, signs are now also located in the cave that will provide a rough direction to the way out!
- Reduced the difficulty of the battles given this is only the first area of the game
- Introduced a simpler first flying enemy and removed the ranged attacker
- Improved animations and graphics
- Visual hints in areas where players can get stuck for a long time
- Minor bug fixes
In brief, this release makes the cave feel more like a first game area than a middle one providing an easier transition to the game for the players.
All in all, it has been a large release addressing the main pain points from your feedback. Many thanks on that!!!
See you around ~~
The Dimension Omega team
Files
Get Astra: Fading Stars Demo
Astra: Fading Stars Demo
A 2D action, adventure, metroidvania with atmospheric hand drawn animations and surroundings.
Status | In development |
Author | DimensionOmega |
Genre | Adventure, Action, Platformer |
Tags | 2D, Atmospheric, Fantasy, Female Protagonist, Metroidvania, Roguelike, Singleplayer, Story Rich |
Languages | Greek Modern, English, Japanese |
More posts
- Demo Release Notes - Build 12 (Demo version 0.3.1)Jun 11, 2023
- Patch Notes - Build 9 (Demo version 0.1.4)Oct 14, 2021
- Patch Notes - Build 8 (Demo version 0.1.2)Jul 24, 2021
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